Re: Attention To The 40 Players In BET JAMAICA FANTASY FOOTBALL Leagues!! *I Need Emails*
how come if i want to pick up a extra RB and drop one of my extra WRs, the only options i'm given to drop are my starting RBs?
It looks to be because you already have 5 RB's Roach, and you are already over the league limit of 4.
Here are each leagues rules on how many players they are allowed to carry at each position:
<TABLE cellSpacing=2 cellPadding=2 width="100%"><TBODY><TR><TD class=boldText>Fixed Number of Positions</TD><TD> 18</TD><TD></TD><TD> </TD></TR><TR><TD class=boldText> *Fixed Number of Quarterbacks:</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Passing_NumberQBBench disabled value=2 name=UltraWebTab1$BenchRestrictions$ctl00$Passing_NumberQBBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp4_ToolTipImage onmouseover="doTooltip(event,'
Number of Quarterbacks allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Quarterbacks (QB) positions on your team. So, if you have 1 starting QB position and 1 Fixed bench QB position, you will be forced to have 2 Quarterbacks on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 2 quarterbacks on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD><TD></TD><TD> </TD></TR><TR><TD class=boldText> *Fixed Number of Running Backs :</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Rushing_NumberRBBench disabled value=4 name=UltraWebTab1$BenchRestrictions$ctl00$Rushing_NumberRBBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp2_ToolTipImage onmouseover="doTooltip(event,'
Number of Running Backs allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Running Backs (RB) positions on your team. So, if you have 2 starting RB positions and 3 Fixed bench RB positions, you will be forced to have 5 running backs on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 5 running backs on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD><TD></TD><TD> </TD></TR><TR><TD class=boldText> *Fixed Number of Wide Receivers :</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Receiving_NumberWRBench disabled value=5 name=UltraWebTab1$BenchRestrictions$ctl00$Receiving_NumberWRBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp1_ToolTipImage onmouseover="doTooltip(event,'
Number of Wide Receivers allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Wide Receivers (WR) positions on your team. So, if you have 3 starting WR positions and 2 Fixed bench WR positions, you will be forced to have 5 wide receivers on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 5 wide receivers on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD><TD></TD><TD> </TD></TR><TR><TD class=boldText> *Fixed Number of Tight Ends:</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Receiving_NumberTEBench disabled value=2 name=UltraWebTab1$BenchRestrictions$ctl00$Receiving_NumberTEBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp3_ToolTipImage onmouseover="doTooltip(event,'
Number of Tight Ends allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Tight End (TE) positions on your team. So, if you have 1 starting TE position and 1 Fixed bench TE position, you will be forced to have 2 tight ends on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 2 tight ends on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD><TD></TD><TD> </TD></TR><TR><TD class=boldText> *Fixed Number of Kickers:</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Kicking_NumberKBench disabled value=2 name=UltraWebTab1$BenchRestrictions$ctl00$Kicking_NumberKBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp5_ToolTipImage onmouseover="doTooltip(event,'
Number of Kickers allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Kicker (K) positions on your team. So, if you have 1 starting K position and 1 Fixed bench K position, you will be forced to have 2 kickers on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 2 kickers on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD><TD></TD><TD> </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=2 cellPadding=2 width="100%"><COLGROUP><COL width=*><COL width=200><COL width=50><COL width=50></COLGROUP><TBODY><TR><TD class=boldText> *Fixed Number of Defense Teams:</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Defense_NumberDBench disabled value=2 name=UltraWebTab1$BenchRestrictions$ctl00$Defense_NumberDBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp9_ToolTipImage onmouseover="doTooltip(event,'
Number of Defensive teams allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Defense (D) positions on your team. So, if you have 1 starting D position and 1 Fixed bench D position, you will be forced to have 2 defenses on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 2 defenses on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD><TD></TD><TD> </TD></TR></TBODY></TABLE>
<TABLE cellSpacing=2 cellPadding=2 width="100%"><COLGROUP><COL width=*><COL width=200><COL width=50><COL width=50></COLGROUP><TBODY><TR><TD class=boldText> *Fixed Number of Special Teams:</TD><TD> <INPUT id=UltraWebTab1_BenchRestrictions_ctl00_Defense_NumberSTBench disabled value=1 name=UltraWebTab1$BenchRestrictions$ctl00$Defense_NumberSTBench>
* * <IMG id=UltraWebTab1_BenchRestrictions_ctl00_Tooltiphelp10_ToolTipImage onmouseover="doTooltip(event,'
Number of Special Teams allowed on a team\'s Bench
If Fixed, you must have the number entered here plus the number of starting Special Teams (ST) positions on your team. So, if you have 1 starting ST position and 1 Fixed bench ST position, you will be forced to have 2 special teams on your team at all times. If Maximum instead of Fixed, then you will be allowed to have no more than 2 special teams on your team at any time.');" style="BORDER-TOP-WIDTH: 0px; BORDER-LEFT-WIDTH: 0px; BORDER-BOTTOM-WIDTH: 0px; BORDER-RIGHT-WIDTH: 0px" onmouseout=hideTip(); src="http://www.maximumfantasysports.com/images/lightbulb_sm.gif"></TD></TR></TBODY></TABLE>
We're going to add another to Special teams to allow 2, so when the by week comes you don't have to drop your only special teams.
Also, as I mentioned above you are only allowed the max amount of players at each position listed above. The system is supposed to make sure of that from here on out, but if it doesn't, we will have to enforce it to keep players from loading up on too many of one position. If the system does not enforce it as it is supposed to, we will do it manually by first issuing a warning to the player who is over their limit, and if nothing is done, one of their players will be delted manually.